SwatchMate Color Capturing Cube



The Cube is the simplest way to capture color. Record color inspiration on your smartphone or computer!


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Stretch Goals!

What is the SwatchMate Cube?

The Cube is a portable device that captures the color of any surface. Using Bluetooth, it sends the color data to your smartphone or directly into Photoshop.

Why did we build it?

We were tired of not being able to interact with beautiful colors from the world around us. So we set out to design a simple and accurate way to capture moments of color inspiration.

 Who is the Cube for?

Designers and artists love and work with color. But we also wanted to make something for the little creative inside all of us. Never miss another moment of inspiration again.

 What are some of the cool things the Cube can do?

The Cube is great for:
  • Bringing real-world color straight into Photoshop
  • Matching color to paint brands, right there in the app*
  • Color-grading photographs based on actual color readings
  • Easy spot checks to ensure color consistency
  • Helping fashion designers coordinate colorful textiles
  • Ensuring that digital color assets pop when printed in the real world
*We have agreements with major US, Aus and NZ paint manufacturers for the rights to match color to their paint libraries
*We have agreements with major US, Aus and NZ paint manufacturers for the rights to match color to their paint libraries

 Design

We designed the Cube to be small, beautiful and easy to use. We also packed it full of features.
We're very proud that the Cube has won several product design awards.

Smartphone App

Using Bluetooth Low Energy, the Cube records color information on a paired iOS or Android smartphone. Relive moments of inspiration by organising your captured colors in categories.
App design prototype shown. Android support requires Android 4.3 or later and a BLE-compatible smartphone
App design prototype shown. Android support requires Android 4.3 or later and a BLE-compatible smartphone

 How does it work?

Inside the Cube there is (surprisingly!) a sphere. The sphere contains a light source and a color sensor, and has a small sample hole through which to capture color. A controlled sequence of light is shone on the surface, before being redirected back into the sphere toward the color sensor:
The Cube’s integrating sphere captures all color information. This lets the Cube capture the color of virtually anything, regardless of surface sheen.
The Cube’s integrating sphere captures all color information. This lets the Cube capture the color of virtually anything, regardless of surface sheen.

 What else can it do?

The Cube’s open ColorAPI makes it easy for developers and hackers to build all sorts of amazing color applications. The Cube can output colors in the RGB, CMYK and L*a*b* color spaces.

Rewards

Progress so far

After winning several university awards for early prototypes, we went through countless design and engineering iterations driven by our focus on accuracy, simplicity and cost.
We’ve spent the last two years building the technology that powers the Cube.
We’ve spent the last two years building the technology that powers the Cube.
Initial bare-bones prototypes served as learning platforms for our color detection algorithms. Later prototypes improved the usability and aesthetics of our device.
Cube internal electronics with 3D-printed structure
Cube internal electronics with 3D-printed structure
By the start of 2013, we’d done enough to get accepted into the Melbourne Accelerator Program.
By the start of 2013, we’d done enough to get accepted into the Melbourne Accelerator Program.
 The Cube is now a final prototype. Bluetooth enabled, it pairs wirelessly to iOS and Android devices and outputs surface colors. We’ve also created an Adobe Photoshop extension that automatically changes the primary color based on new color samples taken by the Cube.

 What's next?

We’ve commenced discussions with plastics and electronics manufacturers and received quotes and delivery terms. 
We finally feel that the Cube is ready to start the next stage of production!
However, in order to make this happen, we need your help. The tooling process required to create the plastic moulds for the Cube’s striking design is expensive, as are the initial order requirements before setting up a manufacturing line at scale. 
Here’s a detailed project schedule:
We intend to complete the final design for manufacture in Australia, and have the assembly done in China. Depending on manufacturing limitations, the final product may differ slightly in shape, size or color from that presented here (for example, 5% smaller or larger).

Why Kickstarter?

Our $55,000 funding goal is the minimum we need to order bulk quantities of components for the Cube, and covers large once-off costs such as:
  • $10,000: App development
  • $20,000: Creating plastic injection moulds for the Cube's housing
  • $5,000: FCC/CE certification
  • $20,000: Component costs/Reward fulfilment/Kickstarter fees 
With your help, we can succeed in our vision of making the World a more colorful place!

Meet the team!

SwatchMate is an Australian product development studio based out of Melbourne. Started by three university friends who studied Electronics together, we couldn’t be happier to grow our SwatchMate family to include the Kickstarter family.
Co-founders Paul Peng, Djordje Dikic & Rocky Liang
Co-founders Paul Peng, Djordje Dikic & Rocky Liang

 We Cuben't have made it without the following amazing friends:

Video credits:
Timothy Hillier, Director - http://www.timothyhillier.com
Briana Davis, female artist
Harley McFanny, male designer
Karolina Partyka, expert party popper
Nadia, coffee making whizz
Video Locations:
Motherbird Studio - Chris Murphy: http://motherbird.com.au
Luncheonette Cafe - Olivia: http://www.luncheonette.com.au
‘Blue Mural’ - Lucas Grogan: http://www.lucasgrogan.com
SwatchMate Cube Beta Testers:
Hungry Workshop - Simon & Jenna Hipgrave, Adam Flannery:http://thehungryworkshop.com.au
Personal thanks:
Rohan Workman (MAP manager), for being our first backer
Jeremy Kraybill (Dashcord), for being the definition of a mentor, and for prototyping the Cube’s Adobe and Android integration
Nicholas Lee D'Ademo, for making the Cube wireless and independent from smartphones. You are and always will be a champion!
James Sloss, for being the real designer behind the design of the Cube and our logo - you've taught us so much!
Melbourne Accelerator Program, for teaching us what it meant to run a business:http://map.eng.unimelb.edu.au
Mark Bergin & Lisa Grant (Design100), for your vision and support:http://www.design100.com/d100/
Stefan Backovic & Mazouk (DSB Australia), for lending a (spray painter's) hand when we needed it the most
Alex Roberts and Julia Lai-Kwon, for your endless patience and inspiration
Rudi Smith for his early mentoring and great engineering advice
Adrian and Rob Melbourne University Digitization Centre, for your endless enthusiasm about 3D printing
Thanks to all of our family and friends. We Cuben’t have done it without you!

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